I bring strategic thinking, visual craft and endless curiosity about what makes products work.
Projects

Utopia - Architecture exploration app
Modernist architectural heritage in Flanders is often overlooked. Utopia is an application that makes modernist heritage genuinely discoverable through a visual-first, map-based experience.
End-to-end application
Lovable
Funding request

Leep - Music collaboration platform
A platform that facilitates a more personal kind of music collaboration, and where fan interaction generates actionable insights for artists serious about growth.
Project management
Information architecture
Start-up

Wikipedia - Trails feature
A feature that turns a linear reading session into a visual experience that looks - and feels - more like exploration. Enables splitting rabbit hole sessions up in multiple short sessions, aligning Wikipedia with modern browse behaviours fitting the short-form era.
Feature
Lovable
AI Prototyping

Puzzle - Where orgs click together
Shortened workflow for non-profit event organisers to connect with like-minded venues and organisations whose skills complement rather than compete. The platform showcases shared values and complementary expertise in a casual way that fits the volunteer-driven nature of community organising.
Web-based platform
NotebookLM
About
After eight years leading my own animation studio, the desire for a more user-centric and research-driven type of design drew me to product design.
My motion design background taught me to distill complex ideas into clear stories and maintain a high bar for craft.
I’m attracted to the fast pace AI amplifies the design process and keep a pulse on the changing tools to aid in brainstorming, synthesizing research and prototyping faster and more beautifully.
In my spare time you can find me long-distance running, exploring modernist architecture and watching confusing movies ↗ .
Experience
2016-2025
Lead Design, Co-founder
Manpaard
Co-founder of Manpaard, a motion design studio. I led projects from explainer videos to motion identities, learning to translate complex ideas into clear narratives for clients and stakeholders. I managed everything from pitch decks and strategy to briefing teams and execution, always balancing creative vision with practical constraints and business goals.
More
2025-current
Organiser, lecturer
Motion Meetup
I co-organised a networking event held in Brussels. While the focus was on motion design, we had 4 lectures from varying fields of design. The event was kicked off with a talk by me and the co-organisers about an assortment of new ways to integrate 3D-models into a motion-workflow. These varied from 3D-scanning to using the latest AI-tools to generate images from pictures or Google Maps data.
We had more than 60 design professionals in attendance and it was widely regarded a success, prompting us, by demand, to organise a second edition in 2026.
More
d-(^_^)z
Designed in Figma, built in Framer.
3D models made with Polycam. Based in Ghent.